PAOLO GREGOTTI MANAGING PARTNER
Twenty years plus of experience in corporate communication, adv, branding areas in main national and international organizations. He has developed and managed several integrated projects for main corporate and consumer entities. He’s been member of the executive committee and country manager at international agencies part of Interpublic and WPP Group. Paolo is one of the founders of unreality.
FEDERICO PELUSO 3D ASSET DEVELOPMENT & ENGINEERING
Vancouver Film School Ex-Alumno & Teacher Assistant. Senior Flame Artist & Visual Effects supervisor on 1st class commercials and opening-titles for clients as Coca-Cola, Samsung and RAI. In 1999 he established 3DVision, one the 1st 3d motion-graphics studio in Italy, multi PROMAX award winner in 2004 . Polyhedric Artist, programmer and animator, Federico is one of the founders of unreality.
GIORGIO MANFREDI HEAD OF TECHNOLOGY
Technologist, he deals, from many years, with A.I. for Human-like Interaction management. He registered many national & International patents. Giorgio develops business training and education products base on gamification. He collaborate with ISMC in order to develop new technologies to support the NASA projects. Giorgio is one of the founders of unreality.
MAURIZIO GALARDO SENIOR ADVISOR
Computer Vision, Computer Graphics, A.R. & V.R. expert.Many years in the US as consultant in leading 3D animation companies. Back in Italy he established his own company developing projects in three sectors: Oil & Gas, Defense & Real Estate. Maurizio is one of the founders of unreality.
ROBERTO MARINO STRATEGIC CREATIVE DIRECTOR
Coming from design with an Architecture degree to television director he arrives in Apple as consultant to multimedia area. He establishes ‘Newton’ the first Italian multimedia agency, he develops international video games and first experiences on the internet. During its experiences at ‘Inferentia' and ‘Fullsix' (WPP Group) and leads some of the most important digital communication projects in Italy. Interface Design teacher at ‘IULM’ and ‘NABA’ in Milan.
ORF QUARENGHI INTERACTIVE EXPERIENCE
Specialized in interactive experiences, born such as software developer, in 1996 he started exploring interactivity and video-art projects with Studio Azzurro, collaborating enthusiastically with many artists, musicians, choreographers and architects. He worked as a designer, coder, integrator, and performer in many interactive projects for museums, theaters, fair events and performances all over the world.
TOMASO TARTAROTTI VFX SUPERVISOR AND DIGITAL COMPOSITOR
The first two movies he saw on a theatre as a child were 'Fantasia' and 'Lord Of The Rings'. Since then his passion for Visual and Performing Arts only grew bigger.
With fifteen years plus of experience in commercials, in-game kinematics, tv series and feature films as a set supervisor, VFX supervisor and digital compositor, Tomaso had the chance to work on several cutting edge projects such as 'Harry Potter And The Order Of The Phoenix', 'District 9', 'Godzilla', 'Arrow', 'Games Of Thrones' and many others among Milan, London, Toronto and Vancouver. Passionate photographer, writer and director.
MAURIZIO VIVIANI ROBOTICS AND BIG DATA
Parallel Computing & Algorithms expert. CEO at ‘Strong Artificial Intelligence’, he has been dealing with a few decades of Big Data and Robotics. He collaborates with NASA for the Valkyrie project for the development of space exploration robots. He teaches these themes in several universities in the US and Europe. Founder/co-founder of many FabLabs and open source research structures.
FULVIO LEONARDI BIOMETRICS & TRACKING DEVICE
A management career in international companies, before in the Telco area and after in the system integrator one. During the last ten years has developed homeland security projects and specialized himself in Biometrics & Tracking Devices design, development and application.